Overview

This project was made for the Trijam 96, the 3 hour game jam. The idea is that you travel between post-creation scenes placing water to feed bacteria.  It is a puzzle/simulation game that uses a cellular automata. It created 3 levels (of an intended 5) before I ran out of time. The game is incredibly simplistic and the first 2 levels require nothing else other than just water.


Creation

For its creation, I used a prebuilt cellular automata script I made a few years ago.  If you look in through the source code you will find it titled "particles-main.js". I made several changes to it to accommodate for Pour being more of a game than a simulation, and also because several parts simply just didn't work. 

Other than that it is pure out of the box browser JavaScript. I considered using p5.js but decided against it in favor of my system.

Thanks For Playing!



Download

Download
Pour!-code.zip 6 kB

Comments

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I really like how you used the cellular automata script to simulate the water.  It's like a twist on lemmings with water and bacteria.

The style does look a lot like lemmings - the whole cave vibe. I appreciate the feed back!